Saloon simulator is a first-person simulation game where you undertake the challenge of restoring an abandoned saloon. Master drink-making and cooking, customize your establishment to influence customers. Indulge yourself in numerous other mini-games and engage in a narrative-driven Old West story.
[h1]Dear Saloon Managers,[/h1]
I would like to extend a heartfelt thank you to all of you for participating in the playtests, playing our prologue, and sharing your feedback on Steam and Discord. We have read all your comments, and now more than ever, we understand the direction our game should take. We also appreciate all the bug reports and ideas, which we are currently discussing in our weekly brainstorming sessions. Our last month has been spent fixing bugs in the prologue and planning the upcoming months of work. Despite this focus on planning and bug fixing, we have managed to implement an entirely new mechanic - train unloading. We've also been working on increasing the variety of clothing for our customers and continue to develop new quests that will await you in Blueberry.
[h2]New Mechanic - Train Unloading[/h2]
With the arrival of Postmaster Peabody in town, you will be able to take on a special mini-quest that unlocks periodically. When a freight train stops at the station, you will need to locate the appropriate crates in its cars and unload them within a limited time. If you manage to unload everything, Peabody will arrange for the next passenger train to make an emergency stop, filling your saloon with visitors for the next few minutes.
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[h2]New Clothes for Customers[/h2]
As trains stop more frequently in Blueberry, newcomers from the city will start appearing in town. Their higher social status will be evident from their well-kept and clean attire. Over time, as the town grows, residents will adopt a similar style. Right now, we have only male customers, but our 3D artists are already working on creating female customers, and we will showcase their work soon.
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[h2]Continuing the Story[/h2]
In Blueberry, there will always be work to do and mysteries to uncover. Shortly after the events of the prologue, new characters will appear in town - carpenter Addie and Postmaster Peabody, who will oversee Mr. Lock's interests in the town. One of the first quests you will undertake in the next part of the game is helping Sam find the "stolen" parts of his gold sifting machine. Once the machine is up and running, you will see for yourself if there is a nugget of truth in Sam's tales.
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[h3]If you haven't played Saloon Simulator Prologue yet,[/h3]
remember that you can add it to your Steam library for [b]free[/b] by clicking on the Saloon Simulator Prologue logo below or searching for "Saloon Simulator: Prologue" in the Steam store. We encourage you to add Saloon Simulator and Saloon Simulator Prologue to your [b]wishlist[/b], ensuring you won't miss out on any updates or the game's release.
[url=https://store.steampowered.com/app/2419710/Saloon_Simulator_Prologue/][img]{STEAM_CLAN_IMAGE}/42508967/1e0a94bd7e21b0e5f1615f97635241725fe963b3.png[/img][/url]
[h2]Join Our Discord Community[/h2]
We warmly invite you to join our Discord community, where we can chat, share ideas, and hear your suggestions. We’re eager to hear your thoughts and feedback, which will help us make Saloon Simulator even better.
[url=https://discord.gg/3UusdkAsQY][img]{STEAM_CLAN_IMAGE}/42508967/66e7e4a3587b6ea767c2ef3718da294bc1d480d8.png[/img][/url]
Stay tuned for more updates, and until next time
Best regards,
Krzysztof "xardi" Marchewka from the Saloon Simulator Team
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