VoidBound is a sci-fi ero tactics RPG where you play as an engineer on a mission to free the Earth after it’s caught in the crossfire of an intergalactic alien war.
[img]{STEAM_CLAN_IMAGE}/44498783/2191e31cc505f2c1974775455554e25e51d2cdad.png[/img]
[i][b]We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.
Find us at:[/b][/i]
[i][h3][b]Twitter[/b]: [url=https://twitter.com/CursedAtelier]https://twitter.com/CursedAtelier[/url][/h3]
[h3][b]Public Discord[/b]: [url=https://discord.com/invite/tG7DKBa]https://discord.com/invite/tG7DKBa[/url][/h3][/i]
Spacefarers o/
It's been a productive week across various aspects of our game. Let's walk you through them all.
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The latest pin-up art for the month of August has been completed and is ready for release within a few hours. Stay tuned for that!
The new map wings for Setek are progressing well. Mainly, we aim to not only enhance the visuals of Setek, but really transform the interior to feel lived in and match the personalities of our characters.
The new Weapon Modding Interface is nearly complete. We’re focusing on adding a few quality-of-life improvements to make the user experience as smooth as possible.
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The first Xaide scene rewrite is now complete. The Seedbed Bad Ending has a fresh script, thoughtfully re-crafted by our current writer. We believe this new version adds a new depth to the narrative, and we hope you’ll enjoy the improved storyline.
Another Xaide scene has entered the rewrite phase, continuing our efforts to enhance the story's overall coherence.
We’re also adding another erotic scene to Henosis, which will be included in the upcoming update. Brace for even more spicy excitement to the Henosis storyline.
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Our coder reports work on the Blackjack mini-game is progressing smoothly, and we’re excited to see the casino coming to life in the near future.
Development is also underway for an alternative Skill-learning system. This should provide players with more flexibility in how they develop Caly's skillsets.
Additionally, we’ve been adding new skills to Caly’s weapon, offering players more combat options and strategies.
All normal enemies have been re-balanced as well. We’re now focusing on the bosses.
Finally, we've successfully implemented code for two new scenes into the game.
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And that, is all for this one. Stay tuned for more updates next month, and as always, feel free to share your thoughts!
Kind Regards,
Cursed-Atelier Team
Find Us @ https://store.steampowered.com/app/2500710/VoidBound/