PROGETTO USTICA IS COMING!

Progetto Ustica

Progetto Ustica is a serious game that aims at keeping alive the memory of one of the most tragic events in recent Italian history. It is a short exploratory experience created for PC/MAC and, soon, supporting Oculus Rift VR and HTC Vive.

Hi everybody! Finally we are there with the Steam page of the project we're working on since three years ago. It was a very long and hard path, as the project was ever intended to be released for free and we (including all our supporters) did it only with our efforts and resources. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32270734/ad32d0157a37f8409decfa59c6ddcc6279c4d2a6.jpg[/img] Progetto Ustica is a serious game that aims at keeping alive the memory of one of the most tragic events in recent Italian history. It is a short exploratory experience created for PC/MAC and supporting Oculus Rift VR and HTC Vive. Progetto Ustica is conceived by Ivan Venturi (IV PRODUCTIONS), designer, developer and producer of video games, and it is realized with the help of Mauro Salvador, game designer and professor at the universities of Bologna, Modena and Reggio Emilia. Progetto Ustica recreates the main events of the 50 minutes flight of the ITAVIA DC9 shot down from the sky over the Tyrrhenian Sea at 8:58 PM on June 27, 1980. The project aims at keeping alive the memory of this event attracting also those who do not know anything about it. Progetto Ustica benefits from the help of Daria Bonfietti and Andrea Benetti of the Associazione parenti delle vittime della strage di Ustica and from the support of Carlo Lucarelli and Bottega finzioni, whose students are working on the research and educational materials of the project. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32270734/560300d2dd6f098bb930d91a85f1b0cf0178ce30.jpg[/img] THE GAME Progetto Ustica puts the player inside the DC9 shortly after its take off, from a first person point of view. The player explores its cabin, interacts with objects and people, and finds several objects that unlock additional features: new points of view, freely selectable by the player, that show what is happening from the perspective of the military aircrafts, a radar vision that encompasses the whole scenario, a lone nocturnal fisherman watching the sky, and more; audio transcripts of that night radio communications, both between the DC9 and the control towers contacted during the flight and between military aircrafts and their control centers; contextual information on the military activity in the Tyrrhenian Sea, new hints on events of that night and on what followed: investigations, cover-ups, suspicious deaths, and more. The player retraces the events of that night through multiple points of view, each one contributing to build a different path among several cameras. Progetto Ustica is not intended as a scientifically accurate recreation of facts, or as an investigative game that aims at discovering the truth. Progetto Ustica is a game for memory. some details of the scenario are true, others are plausible. we leave the player the task to further research and not to forget. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/32270734/14da9bd2f7eb316eb074cef190615be65d9c1229.jpg[/img] All this will be also stored in an educational DVD donated to the Associazione parenti delle vittime della strage di Ustica to be diffused in Italian schools. It will be proposed to junior high and high school teachers in different versions adapted to different ages. Here you can find (italian only, sorry!) the original storyboard: https://www.dropbox.com/s/m205a53433b9wiy/Storyboard_2.1.pdf?dl=0 even if you don't understand the written lines, give a look as it is interesting the same, with a lot of documentation pictures. We'll soon announce the release date and other info! Thanks! Ivan Venturi & Mauro Salvador [i]Hand-painted pictures in this post (and in the storyboard, too) were drawn by mastro Manuel Labbate.[/i]