Private and Factory Team Update (beta)

Open Wheel Manager 2

The ultimate racing management sim - Strategize, customize, refine to create your racing edge. Hire, research, win sponsors and attract the best drivers all while managing every aspect of your 90’s race team.

This update focuses on dividing teams into private and factory ones, as such, instead of purely having a manager who is also the owner of the team, you can now have managers who are appointed by a team. [b]Warning: [/b][i]Since the update is still going through testing, we recommend that you make a backup of your save before continuing playing. This can be done by loading a previous save and saving it under a new name once it has loaded.[/i] [b]Release notes:[/b] [list] [*] Added manager skills [*] The manager has an age, and managers can now retire. [*] The manager has a personal balance, which will separate his finances from the team's balance [*] You are now able to not only sell shares in your team, but you can also buy shares of other teams if they are put up for sale due to the team's financial situation. [*] You can either sell your team to an investor (with a name change or without a change - according to the investor's decision), or buy an entire team in financial crisis (in this case, you will become the manager of the purchased team) - Note once you can only manage the team you have the highest controlling stake in. [*] Private and factory teams now have slightly different left menu items. For example, when managing a factory team, bank loans are not available to you, and when managing a private team, salary limits are removed. [*] Factory team board now have defined performance targets for each season to the manager. If they are not fulfilled, the trust of the team's board will decrease. [*] When managing a factory team, you will need the consent of the team's board for some actions. For example, for the construction of infrastructure or the firing a driver. [*] Authority points have been removed from the game due to loss of relevance. [*] Drivers and staff now have a motivation skill. You can influence this by using the Motivation manager skill. [/list] [img]{STEAM_CLAN_IMAGE}/43761480/13c14624427b3099c7bd2d1ceb1bc4d9b7ae2ab9.png[/img] [img]{STEAM_CLAN_IMAGE}/43761480/cf8481fb1e6232deb52156822fa0f48d8d32d94f.png[/img] [img]{STEAM_CLAN_IMAGE}/43761480/26b7b74b319ecfd50ef64dfd58f93d295db1f651.png[/img] [b]Balance Adjustments and Detail [/b] [list] [*] Car setup has become more influential on the car performance in race weekend [*] Reserve drivers can now participate only in practice sessions [*] The team's income and expenses screen has become more detailed [*] The salary demands of drivers have been reduced to avoid the constant withdrawal of successful drivers from the championship. If you are in the middle of a season, you will not notice this change until the next season. [/list] Game Editor updated to new version - https://paprikashgames.com/OWM2EditorBuild.zip