Prisoner of ASCII-Boss

Hi everyone! A few days ago, I realized what my game was missing. In every mission, I wanted to defeat a REALLY tough boss. It's cool that there's such a boss in the mini-games, but not in the main game. So, I made one! The big boss is made of symbols. A creature from the alphanumeric ASCII world bursts into the Pixel game. The idea is that the big bosses are roughly digitized characters from classic visual art. The first boss in the demo version is inspired by Munch's "The Scream". The big boss guards a prisoner. Defeat the boss, free the prisoner, and get a keycard from them for locked rooms. I hope you like it! Have a great end of the week!