Prepare for Landfall

Star Hammer: The Vanguard Prophecy

Take command of Naval Strike Group 7 and lead your fleet to victory in full 3D tactical space combat. Star Hammer: The Vanguard Prophecy is a sci-fi strategy saga that will test your skills as both capital assault ship Captain and naval fleet Commander.

[i]If you’re a fan of lore and world building, then this week’s blogpost is for you! Lead Designer Anthony Sweet takes a look at crafting the world of Star Hammer: The Vanguard Prophecy.[/i] When we first started designing Star Hammer, there was very little in the way of a plot. Missions were likely going to be systemically generated, with procedural characters and ship names and a string of dissociated objectives to tackle through. The team quickly realised however that although this sounded fun, it didn’t help to convey much of the experience we want people to feel while playing through a Star Hammer game. Much of Star Hammer is about balance and the choices made during conflict. Beyond these goals, we also wanted to tackle themes of environmental degradation and colonisation, among many other things. For these themes to resonate, we required consequences that mattered to the world where the player spends their time, even if the consequences don’t have an immediate gameplay impact. Read the full article [url=http://blacklabgames.tumblr.com/post/117816489153/prepare-for-landfall]here[/url]