Hello hello hello! The last patch for the premiere build [u]significantly[/u] improves the staging of most scenes in the game, restores some missing VA & squashes bugs that caused freezes!
[b]Staging[/b]
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[*] Improved the staging of virtually the whole game. Something happened after the first export that offset the protagonist to the right. I manually corrected all her positions;
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[b]VA[/b]
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[*] Restored a missing voice line in the confrontation with the Abyss in the [spoiler]Avatar[/spoiler] path;
[*] Restored a missing voice line in the confrontation with Laverna in the [spoiler]Avatar[/spoiler] path;
[*] Amplified various lines;
[*] Restored VA to Malec’s introduction;
[*] Restored missing whisper lines in your first meeting with the siren;
[*] Fixed VA in Aleste’s temple scene;
[*] Restored a voiceline in the scene with the Prodigal One;
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[b]Text issues[/b]
[list]
[*] Fixed various typos
[*] Improved the flow of the conversation with Lord Rizzo;
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[b]Bugs[/b]
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[*] The 'Divinity Confronted' scene can now be accessed correctly;
[*] The protagonist won’t lose an arm when healing Miché’s father;
[*] Removed a candle that snuffed itself out on the day of the Everlasting Prime;
[*] Fixed a bug that prevented you for accessing Marané's romance scene during the festival;
[*] Fixed a bug that made you enter a relationship with Malec... in Marané's romance;
[*] Fixed the Lady of Dreams messing up the staging during the Dance;
[*] The [spoiler]mortal[/spoiler] path now triggers correctly;
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[h2]Hotfix 2[/h2]
Minor fixes in assorted order:
[list]
[*] Fixed a wrong speaker when buying a gift for Sylas;
[*] Fixed the UI resetting to engine default if you accepted the duel in Malec's romance;
[*] Made some changes to the ‘Friend of Lapo’ codex entry;
[*] Removed Renza persisting through the [spoiler]Avatar[/spoiler] epilogue;
[*] Changed a line to accommodate Santanna being razed;
[*] Fixed the wrong skill button showing up when killing Laverna's lieutenants;
[*] Restored a missing voiceline in the confrontation with Atri;
[*] Improved the flow of the scene at The Rose in the [spoiler]Envoy[/spoiler] path;
[*] Restored a voiceline when you kill the Prodigal One;
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