Post Release Update #2 is out now 💠! Check out the latest changes 🧐

Lumencraft

Lumencraft is a unique combination of a top-down, rogue-like shooter and base building with tower defense elements. Dig and light up dark halls of a fully destructible environment on procedurally generated maps and campaign levels to find precious Lumen - humanity's only chance for survival.

Scouts! 🖖 Time certainly flies, and it's hard to believe that Lumencraft was released quite some time ago. However, we are grateful for your continuous feedback and support. We value your dedication to making the game the best it can be - thanks! Today, we have a special surprise - a new update for Lumencraft! We have improved the controller support, made a few changes, and resolved numerous minor bugs. Be sure not to miss out on the latest improvements! You can find the complete changelog below: [b]## [Post-Release Update #2] -- 2022-03-10[/b] [b]### Added[/b] - Campaign: added some clarifications regarding Technology Orbs - added "Use Item" hint when a consumable item is selected in the inventory - Editor: added new event condition: Lumen Beam - "Is Shooting" [b]### Changed[/b] - Campaign: tweaked objectives in Lumenous Defenses - Campaign: Generators in Lumenous Defenses will now run infinitely - Campaign: tweaked first objective in Drill Beyond Limits - Co-op: reworked control selection screen. Now it always lists up to 4 connected devices and displays their names - tweaked description of Power Expander - removed controller shortcuts for social media -> the buttons are available in Extras menu - tweaked how Speed upgrade is displayed in Scout Center [b]### Fixed[/b] - Co-op: fixed minimap covering second player's inventory in campaign - fixed player's crosshair disappearing when toggling map menu while playing on the controller - fixed Technology Orbs on Rocket Arena map - fixed resolution not reverting when confirmation prompt is cancelled - misc translation fixes - fixed screen messages not respecting interaction key - fixed buildings becoming permanently red if the game was saved while building - fixed Stone Gate UI getting stuck and not opening even if have correct keys/items - fixed possibility to push Chests under the terrain - fixed Reactor getting all screens disabled randomly - fixed auto-drill not working in secondary slot - improved movement with analog sticks - fixed not being able to remap buttons of a controller - Steam: "Double the gun, double the fun" can no longer be achieved with any item - Editor: fixed goal sequence breaking when the game is loaded We look forward to your opinions on the update and hope you enjoy playing the game. Remember to report any bugs you encounter through [b]Discord [/b]or the [b]Steam Community[/b], as it's the best way to address them. [img]{STEAM_CLAN_IMAGE}/41047499/ef89c632e01ba863d8fb903d63fc5a2b085fb253.jpg[/img] Last, but not least - do not forget about fresh bundles with games made by our friends from #IndieDev! https://store.steampowered.com/bundle/30054/DIG__DEFENSE_Bundle/ https://store.steampowered.com/bundle/30783/Scary_Bundle/ https://store.steampowered.com/bundle/30055/Automation__Exploration_Bundle/ https://store.steampowered.com/bundle/30056/Mining_Bundle/ https://store.steampowered.com/bundle/30812/Light_VS_Darkness/ https://store.steampowered.com/bundle/30181/ Follow us on Steam ⚙️, join our Discord 🎧 server and follow us on Facebook 👍 and Twitter 🐦. Now, get to work. Start drilling. It’s fun - trust us 🔥 2Dynamic Games