Hello to everyone reading this! This is something I wanted to share with you and anybody who wants to go out and follow their goals. I firmly believe that with any new project one should challenge themselves to go a little bit further than the last. This is how progress is made. So here is what I learned from Be A Rock:
1) How to create massive landscapes;
2) How to fine tune, how to texture how to populate them;
3) How to make them beautiful and interesting;
4) How to work with lighting - that was a difficult one, light is very tricky to get right, still learning;
5) Pacing and story telling for games;
6) How to work with voice actors - how to hire, build relationships, give feedback 6) How to create a game concept, research and write a script;
7) How to design challenging puzzles;
Thanks for reading!
- Theseus Games