Posing Tool Improvements

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32451255/7b5de2a0bdba7c8334a42b7e5b90eb4d2f9b137a.jpg[/img] Made a few changes to how the posable characters work. Firstly they don't work like a traditional bone system. Instead the bones are using IK to position themselves according to the target points that are now highlighted as black "Nodes" the head now has a visible line guiding to the head target node. Pulling the remaining nodes away also creates a line showing where the constraints start for the limits of the bones. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32451255/afe64a8b3d78666b6296a51249a4f9cf9f357cc6.jpg[/img]