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PO’ed: Definitive Edition has been updated across all platforms! Here are some of the bug fixes and improvements included in the patch:
[list]
[*] New door texture in Shuttle level, making it easier to identify what is a door and what is not.
[*] Fix the double bind issue in default configuration.
[*] Fix Speedrunner achievement, which did not account for hours (only minutes).
[*] Fix Fully Stocked achievement.
[*] New quality-of-life option "Auto-level Missile Cam".
[*] Lost media added to /Vault in KPF.
[*] Fix crash involving saves and blobs.
[*] Pass-through wall in Sponge is now transparent.
[/list]