- Fixed hiding gameplay UI
- Fixed buoyancy for the beach ball
- Fixed footprints not resetting correctly between rounds for non-host players
- Steam names now show when hovering your cursor on character portraits
- Outgoing voice volume setting was not initialized correctly from the settings save file
- Added an Audio setting for voice sensitivity
- Lowered the default voice sensitivity value, microphones now pick up sound more easily
- Increased the volume of voice chat
- Fixed characters getting stuck in spin state if soaked during a spin
- Returning to the lobby with Lobby button now stops existing music
- Changing expression now always picks a new expression
- Adjusted tower impacts, it's now easier to push over
- 25-30% cpu side performance increase from optimization of buoyancy and ropes
- Removed ping from the join menu
- Ping is now shown in the top right while in-game, can be disabled in settings
- FPS is now shown in the top right, can be disabled in the settings
- Characters now spawn facing the intended direction
- Removed start button in the lobby for non-hosting players
- Character now enter soaked animations without an intro animation after climbing
- Errors are now shown correctly on the Main Menu after you are removed from a game due to an error
- Added an input prompt to show the player list during gameplay
- Reduced network traffic for the tower
- Testing a fix for objects not attaching to hands correctly for clients with very high ping
- Testing a fix for other player characters jittering while standing on moving surfaces
- Spinning inputs are now disabled while aiming, fixing an issue where the character would stop facing the camera while aiming
- Removed ue4 prerequisites installer, prerequisites are now handled by steam
- Fixed a one-frame jitter in the character animation when transitioning between jump and walking states
- Added squash and stretch to character jump animations
- Fixed a desync issue with the flight paths for balloons, causing a client-side jitter for the balloon platforms
- Added placeholder mouse cursors
- Items and stowed items are now dropped if a player character leaves a game in progress
- Added camera angles that better show your character when spawning into a game
- Fixed an occlusion culling issue for boxes
- Fixed leaning issues when a player character starts moving on top of an object and when landing a jump
- Fixed an issue with swim stroke state spinning or not applying force in the right direction
- Fixed an issue with disc-character collision after the disc had been thrown
- Fixed an issue with water balloons sometimes colliding briefly with the character when thrown
- Fixed the window mode and resolution settings not updating color until closing and opening the settings menu
- Optimized performance of balloon animations
- Fixed rope walking not appearing correctly on other player characters for non-hosting players
- Fixed character portrait eyes potentially being stuck looking in the wrong direction after the game starts
- Fixed an issue with the character portrait hair physics
- Added the expression input prompt to the lobby UI
- Moved input prompts to the bottom left for the lobby UI
- Fixed the Voip system not working when joining a game unless you already started a session
- Fixed stars still appearing on portraits after players have left a game