Playtest version 0.0.0.2

[b]Added:[/b] [list] [*]Saveslot - automatic character save (when leaving the dungeon and exiting the game). Only 1 saveslot is available in the playtest and demo. One saveslot stores characters of different players (in case of a cooperative game). [*]Potions. Added small, medium and large health and stamina potions. Can be bought from the trader, drop in pots, chests and goblins. [*]Now the character and trader window can be closed with the keyboard (the same button that opens the window) [*]Added debug information to the build (for crash reports)[/list] [b]Changed:[/b] [list] [*]The chance of traps spawning has been reduced from 100% to 50% [*]The time it takes to refresh goods at the trader has been reduced from 30 to 15 minutes. [/list] [b]Fixed:[/b] [list] [*]A bug with different player positions on the client and server in a cooperative game (a problem with synchronizing the client on the server and other players). Occurred if you hung around arches in dungeons. [*]Level 1 was not displayed for players on clients. [/list]