Changes for Playtest version 0.2
[list]
[*] Adjusted spawns for round 2
[*] Visual change to door out of spawn area
[*] Adjusted and extended melee weapon reach across the board
[*] Increased starting sword attack rate
[*] Extended Bardiche reach extensively
[*] Adjusted text for spirit boxes
[*] Reduced soul gain slightly
[*] Paused game on game over screen
[*] Increased barrier break speed slightly
[*] Rebalanced goblins, they're a lil less crazy now
[*] Buffed Boon: Phase to include a speed boost after a dash
[*] Boon: Phase now disjoints homing projectiles
[*] Gave shrines an outline
[*] No more weird hitbox on fountain at spawn
[*] Cantrips now correctly pass through wards
[*] Hotkeys are now correctly shown for interactable objects and on tooltips
[*] Tooltip for cantrip use
[*] Tooltip for dash use
[*] Added sound to axeman's axes and made them more visible
[*] Afterlife dissapears after 3 uses
[*] Variant of skeleton to appear in early rounds that has slower attacks and lower health
[*] Retry to game over and other minor visual text changes
[*] Fix for soul box audio tear
[*] Fix for homing spell audio tear
[*] Improved weapon feedback
[*] Fixed only able to attack zombies in afterlife
[*] Fixed character fresnel's not appearing correctly
[*] Body parts now correctly decapitate based on what bone was hit
[*] Added HP Bar
[*] Added Phase CD bar
[*] Fixed keybinds not correctly appearing
[*] Fixed spirit box not always converting enemies
[*] Disabled buying in afterlife
[*] Added tutorial popup for spells, throwing axes, dash
[*] Fixed enemies phasing through barriers sometimes
[*] Fixed tab not switching weapons correctly sometimes
[*] Changed goblin rebound state
[*] Successful parry now affects any nearby rebound-able entities
[*] Increased parry range greatly for zombie attacks
[*] Limited number of souls you can get from repairing barriers per round
[*] You can now rebuy weapons after round end
[*] Increased weapon enchant time
[*] Added delay to special enemy spawners
[*] Replaced round 6 spellcaster with regular spellcaster for now
[*]Fixed round 13 soft lock
[*]Re-organised and authored rounds up to round 50
[*]Added FOV slider
[*]Fixed option changes not being recognized ingame until opening options menu
[/list]