[u]Patch notes:[/u]
[list]
[*] Refined move speeds, knockback and velocity curves to give the player more control an make enemies more forgiving (for instance enemies now take a little bit longer to change directions).
[*] Boss now has a zone visual feedback when he charges
[*] Tweaked Boss behaviour and reduced fire circle radius
[*] Suicide Bombers now have a different color (making them easier to spot among the crowd)
[*] Increased size and speed of Holy Flail
[*] Changed behaviour of bullets generated by the "Splinter" upgrade.
[*] After unlocking a tier 2 upgrade in a tree, the next proposed upgrade can be either the tier 3 or the other tier 2 (was always tier 3 first before patch)
[*] Added a sound when enemies are hit
[*] Changed various upgrade stats to refine balancing
[*] Added a short cooldown to player taking damage (two enemies can't hit at the same time anymore)
[/list]