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Star Life

Star Life is a space sandbox RPG where you start on a planet and carve your own path. Develop skills through "learn by doing," influence dynamic economies, schedule your life with the "Life Planner," and face the challenges of space. Balance risk and survival in a universe shaped by your choices.

Since Steam Page release I was extremely surprised by the amount of people interested in the game. First of all, I would like to take a moment to sincerely thank everyone who has shown support to my project. I do not think many people will read these lines, but it is important for me to say it out loud. Many of you probably already know about playtests. Deadlock is the most notable example where Playtesters actually play game actively as if it was another game in their library and there are even tournaments going on. In simple terms - you get to experience what game is, of course, for free. There are multiple options of how Playtest can be organised, but so far I think I will do this: 1. Compile a full build of the game (not a demo or prologue) but remove unbalanced or unfinished parts to ensure less "random" experience 2. Wait until Twitch approves the game so that anyone willing to create content has a reasonable opportunity to do so 3. Do "waves" of playtests, clearly communicating with players what is happening and gathering valuable opinions, and hopefully giving enough time to enjoy the game, given that I designed it to be played for days, at least. It is first Playtest to ever be launched by me, and I hope to do it as smooth as possibly. Please, allow for some understanding if it does not go according to your expectations - I am open to any critical feedback. You can write me directly in the [url=https://discord.gg/WDXXchXy4d][b]Discord[/b][/url] channel.