[h2]New[/h2]
- Lots of new SFX for UI, environment and spells
- Cave is now composed of larger rooms for better exploration experience and as a way to prevent small passages blocking player for now
[h2]Bug Fixes[/h2]
- Wrong name key used in item notifications.
- Clicking on a dialog box now properly speeeds it up/skips it
- Sleeping on "Bed" doesn't queue anymore
[h2]User eXperience[/h2]
- Bring back close button on map UI.
- Added a button prompt near map button to indicate shortcut.
- Map button is now disabled when out of a biome.
- Set VSync to always active for now, will be a setting later on.
- Add Summon label to Andarta's details in party manager.
- Arrows in toolbar are now clickable
- New fonts for large and small texts to improve readability, looking for feedback on it 🙂
- Add text hint when using wrong tool on a gathering node
- Added placeholder in some UIs to make it easier to understand what to do