Based on valuable feedback from our player community, I have rolled out several updates to improve the game's functionality and overall user experience. First, I reduced the density of map objects to ensure smoother gameplay, addressing concerns about clutter and performance. Additionally, I made progress on updating the death scene to display critical player stats—while still in progress, this feature will provide better post-game insights. Lastly, I introduced object transparency to prevent objects from obstructing the player's view, making gameplay more intuitive and fluid.