[h1]Patch Notes[/h1]
[list]
[*] Invincibility time increased to 3 seconds from 1.75 upon respawn.
[*] All birds & butterflies have been rebalanced to fire faster but each bullet deals less damage, overall damage output is the same.
[*] Dying now results in losing 1 upgrade level rather than reverting back to 1.
[*] Diagonal movement speed is now normalized.
[*] Enemies now despawn sooner upon exiting the screen.
[*] Fire Demons & Bats have had their projectile hitboxes rescaled.
[*] Crystal's level 2 firing angle reduced.
[/list]