Player Feedback Patch #3

[h1]Patch Notes[/h1] [list] [*] Invincibility time increased to 3 seconds from 1.75 upon respawn. [*] All birds & butterflies have been rebalanced to fire faster but each bullet deals less damage, overall damage output is the same. [*] Dying now results in losing 1 upgrade level rather than reverting back to 1. [*] Diagonal movement speed is now normalized. [*] Enemies now despawn sooner upon exiting the screen. [*] Fire Demons & Bats have had their projectile hitboxes rescaled. [*] Crystal's level 2 firing angle reduced. [/list]