Take the helm of a state-of-the-art warship as you fight epic space battles in a sandbox campaign. Upgrade and customize your ship, master the art of maneuvering, and use a blend of tactical prowess and heavy firepower to overcome deadly threats.
[h3] This demo version is still a work in progress, but you can get a good idea about what kind of game Capital Command is meant to be. [/h3]
The demo consists of the campaign's prologue. This is the first battle that players must face every time they start a new campaign of Capital Command.
For new players, it's a chance to figure out how to play, how to fly and fight their ship, as well as a basic introduction to the game's setting and what little story there is.
Advanced players who start a new campaign will also have to play the prologue. After breezing through the tutorial parts, they will have a chance to prove their skill and gain a resource boost for that campaign playthrough.
[h3] Known Issues [/h3]
[list]
[*] Sound not working. This is at the top of my todo list and will be fixed as soon as possible.
[*] Performance issues. I mostly know where these are coming from, and will fix soon (tm).
[*] Ship AI glitches. Not many, and not very serious, but they're certainly there.
[/list]
Obviously, I hope you'll enjoy my work. That said, any thoughts, suggestions, and (especially!) bug reports, would be greatly appreciated.
That's it, get flying!
The dev