Planet Coaster - 1.13 Update

Planet Coaster

Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.

Hello Coaster friends! Thank you for all of your support last week when we announced that we're bringing Planet Coaster to consoles! It was a big step for us and we loved seeing all the community reactions from both existing and prospective players. We've also enjoyed celebrating our THIRD anniversary with you this past Sunday, during which we quizzed our most knowledgeable PlanCoFam members and gave away a bunch of fun prizes! Again, we absolutely love having you on this rollercoaster ride with us, so thank you for three years of [url=https://forums.frontier.co.uk/threads/planet-coaster-third-anniversary.529772]wonderful memories[/url]. Today we are releasing Update 1.13 - a Quality of Life update with fixes that we've been working on during the development of Planet Coaster: Console Edition, as well as some issues that have been raised by the Community. We'll be doing a livestream today at 12PM UTC with Producer Lloyd Morgan-Moore about Planet Coaster: Console Edition and the QoL update, so do check it out when you can! Here are the full Update Notes: [b]Performance Improvements[/b] [list] [*] Guest physic and Crowd optimisations to help improve frame rate on large Parks [*] Audio code performance improvements [*] Ride placement improvements [/list] [b]General Fixes [/b] [list] [*] Crash fix when saving game [*] Fix for recent colours not showing after updating the Staff uniform [*] Fix for Blueprints not appearing in recent items [*] Toolkit recent items list persistent after restart [*] DLC Items defaults to off for new players [*] Placement improvements for Track piece with a lot of join-points [/list] [b]Ride fixes[/b] [list] [*] Fix for silent guests on RollerCoaster [*] Fix for Armada Boats moving backwards at the Station [*] Fix for min departure time when testing a ride [*] Custom rides added to recent list [*] Crash fix when deleting the main path for the first placed ride in a park [/list] [b]Localisation fixes[/b] [list] [*] Localisation fixes for Ghostbusters scenario [/list]