[h3]Thank you for playing the "Pizza Bandit" demo and providing feedback. Over the past week, with almost daily updates, we'd like to share the modifications and improvements made.[/h3]
[h1]Bug Fixes[/h1]
[list]
[*] Resolved issues with battles not functioning correctly due to terrain glitches.
[*] Fixed an error popping up when the game was initiated with a Steam VR device connected.
[*] Rectified abnormal path guidance after mission clearance in the restaurant.
[*] Addressed an issue where pressing ESC in the result window rendered the player's character invisible.
[*] Amended situations where players were unable to collect ammunition dropped by monsters in some cases.
[/list]
[h1]Improvements[/h1]
[list]
[*] Enhanced clarity of mission instructions at the start of the Ginko Town mission.
[*] Increased the interaction scope for the refrigerator in the Restaurant mission.
[*] Corrected the overly dim view of the underground while spectating other players post-death.
[/list]
[h3]Thank you for your significant interest and affection for "Pizza Bandit". Please add it to your wishlist.[/h3]
Pizza Bandit Devs