Pixel FX Designer allows you to create incredible particle effects just by tweaking sliders and punching buttons.
This is mostly a bugfix patch with everything reported so far, and a new change that should reduce the VRAM consumption by a lot, about 1/2 of the previous one.
If no major bugs are discovered, this will be promoted to 'stable' and won't require a beta branch anymore.
[h3]CHANGES[/h3]
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[*] Greatly reduced the VRAM consumption of the app.
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[h3]BUGFIXES[/h3]
[list]
[*] Fixed a bug where duplicating an emitter and moving the particles inside would crash the app.
[*] Fixed a bug where nodes wheren't applied correctly when the canvas width/height ratio wasn't 1:1.
[*] Fixed a bug where importing a single nodesystem file would crash the app.
[*] Fixed misc various bugs.
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