Performance Patch #1 - Fixes for performance issues, save files & more

The Rogue Prince of Persia

Sprint on the walls with a unique 2D movement, flowing seamlessly into fast-paced acrobatic combat as you tear through an army invading your capital city, in this action-platformer roguelite installment in the Prince of Persia series.

Hey! We just pushed a new patch, mainly to improve the performance issues that have been reported so far. Please make sure the game is updated to the latest version (#10631d04). [u][b]Fixes:[/b][/u] - Big round of optimization and clean up to improve overall performance - Added more failsafes to save files to prevent weird behavior when resuming runs - Fixed an issue that caused medallion effects to linger after restarting a run - Fixed a crash that could occur during Baatar's fight - Fixed a crash caused by summoners in Garden - Corrected font issues with Chinese localization We still have some optimization left to do to improve performance, so more fixes will be coming! For players still experiencing this issue after this patch, please share your player.log (located in AppData\LocalLow\EvilEmpire\The Rogue Prince of Persia) on Discord or Steam Forums so we can keep on identifying the causes and optimizing. Thanks a lot to everyone who has actively been reporting bugs, we really appreciate the help as we keep on improving the game! We will be back very soon with more fixes and that test branch with new content we were talking about... Cheers, The EE squad