Umurangi Generation is a first person photography game in the shitty future. Set in Tauranga Aotearoa off the back of an impending crisis you are a courier for the Tauranga Express. Throughout the game you will unlock a variety of lenses and equipment.
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[h1]PC Patch Notes 1.16[/h1]
Hi Everyone! Hope you've all been snapping and sharing your shots. This update we wanted to give pc players some much requested features. Hope you enjoy. We will continue to add your feedback in the future.
[h2]Language Packs (Spanish, Te Reo Māori, Traditional Chinese)[/h2]
We’ve added new language packs for the game and will continue to add more in the future. One of the big ones we’ve added is Te Reo Māori support. This is something that has a lot of intangible value, seeing a language which was close to extinction less than 50 years ago, come back with strength and be translated by young Māori people into a video game. We would like to thank our mates at Ngati Gaming for the translation. Much love and mana you huas 😛
[h2]21:9 Ultrawide Screen Support[/h2]
We’ve added support for 21:9 Ultrawide Support. This was tricky as we had to rework some stuff with the UI as it wasn’t designed to scale with this aspect ratio.
Note: after selecting the 21:9 Ultra Wide option please restart the game. Trust me it is easier to do this.
[h2]144hz Support[/h2]
We’ve added 144hz support for high refresh rate monitors. This should automatically detect this refresh rate and adjust accordingly. Having a high refresh rate will however cause your computer to calculate a larger amount of draw calls so this may hinder performance.
[h2]Performance Improvements[/h2]
We’ve been working on console ports and a lot of these features have resulted in smaller FPS saves here and there. Obviously these improvements carry over.
[h2]Interpolated Movement[/h2]
Interpolated Movement is a system of movement which makes the control of the game much smoother. This required re-doing a lot of movement scripts and a lot of fundamental things with the game. Many people had stated that the current movement had made them feel sick. We hope this improvement will help players with motion sickness and overall make the game much smoother to play. Sorry speedrunners this may stop you from being able to clip through walls because it checks where your last position was. Check out this article by Scott Sewell for more information. Absolute Legend
https://www.kinematicsoup.com/news/2016/8/9/rrypp5tkubynjwxhxjzd42s3o034o8
[h2]Custom Level Support Beta[/h2]
We’ve worked to add custom level support to the game. We’ve put a sticky on the Discord which should help with players creating levels. Please note you will need to opt into the beta branch to use this feature. All levels are just side loaded through the documents folder.
Head to our discord here: [url=https://discord.gg/FPVv964]https://discord.gg/FPVv964[/url]
[h2]Steam Cloud Saving[/h2]
We’ve added Steam Cloud Saving to Umurangi Generation. This is an automatic setting which will backup your *.FDSAVE files in your LocalLow folder (1 up from your Gallery Folder).
[h2]Bug Fixes[/h2]
Like every patch we found some bugs here and there. A few notable ones are to do with the speedrun mode which wouldn’t reset stats between levels. We hope this helps speedrunners compete and create their own fun.