Patchnotes 2.7.3.9 (Monday 2015-03-23)

Time for another patch! And this time it's a balance patch! This is the first in a series of balance patches that will be applied that focuses on the balance on a few bloodlines at a time. Discuss your thoughts about the current balance in the [url=http://steamcommunity.com/app/6370/discussions/3/]Steam Forum[/url]. [h1]Headhunter[/h1] [b]Twin Death (M2)[/b] [list] [*]No longer inflicts Gradual slow on hit. [*]Now inflicts 25% Slow for 1.2s on hit. [/list] [b]Harvest Blood (Q)[/b] [list] [*]No longer inflicts a minor knockback on hit. [/list] [b]Ferocious Strike (E)[/b] [list] [*]Cooldown is now applied when using the second time. [*]Fixed a bug where Headhunter would not get affected by direct hit incaps triggered by Ferocious Strike (E). (When hitting Vanguard Reflect for instance) [/list] [h1]Seeker[/h1] [b]Blitz (Space)[/b] [list] [*]Now inflicts "Blitz Awareness" on target upon hit. [*]Blitz Awareness [list] [*]Target is immune to Blitz knockback for 3s. [/list] [/list] [b]Lightning Arrow (EX M2)[/b] [list] [*]Can no longer affect the same target twice. [/list] [h1]Stalker[/h1] [b]Shadow Strike (M2)[/b] [list] [*]Dark Chase [list] [*]Quick Strike (M1) Damage increase has been reduced to 15% from 20% [/list] [/list] [b]Deviate (Space)[/b] [list] [*]Shadow Blades [list] [*] Damage increase has been reduced to 15% from 20% [*] Duration lowered to 4s from 5s [/list] [/list] [h1]Ravener[/h1] [b]Earth Crush (F)[/b] [list] [*]Will now get interrupted if hit by a controllable spell between jumps (Blood Grip, Intervene etc) [/list] [h1]Dryad[/h1] [b]Nature's Companion (R)[/b] [list] [*]Healing per second reduced to 200 from 230. [*]Damage per second reduced to 200 from 230. [/list] [b]Nature's Wonder (Q)[/b] [list] [*]Damage dealt to targets in area when hit by Song of Despair (M1) reduced to 120 from 240. [*]No longer absorbs the main targets Song of Despair (M1) damage when Amplify is triggered. [/list] [h1]Medallions[/h1] [b]Talisman of Teleportation[/b] [list] [*]Energy cost reduced to 60 from 70. [/list] [h1]Bug Fixes[/h1] [list] [*]Fixed a bug causing Bloodlines moving direction to lock in the aiming direction when interrupting a melee ability while moving. [*]Fixed a bug where medallions with cast time would always get interrupted on move, even if the 'Interrupt on move' option was disabled. [/list]