Patchnote #9 for Dark Hours Prologue (v0.6P.14377)

[h2]Patchnote #9 for Dark Hours Prologue (v0.6P.14377) - 25/11/2024[/h2] [h3]Gameplay[/h3] [list] [*][b]Adrenaline and Sleep Effect Replication:[/b] Improved replication consistency for adrenaline and sleep effects during multiplayer sessions. [/list] [h3]Monsters[/h3] [list] [*][b]Blind Monster Fix:[/b] Resolved an issue where the Blind Monster could become stuck in the control room. [/list] [h3]Level Design (LD)[/h3] [list] [*][b]Director's Office Lights:[/b] All lights are now properly synchronized with the light switch in the Director's Office. [/list] [h3]Interface[/h3] [list] [*][b]Team Info Window Fix:[/b] Resolved an issue where the team info window displayed "Alive" for players who were dead. [*][b]Contract Text Fix:[/b] Updated contract text to correctly reflect objectives that require stealing only, removing misleading "Replace" text. [/list] [h3]General[/h3] [list] [*][b]Pause Button Fix:[/b] Addressed a bug where pressing a debug key on the numeric keypad could pause the game unintentionally. [/list]