Patches — 12/23/2022

---Fixes and changes -Lobby Creation and joining can now be done from the main menu -Mass Balance Pass on weapons -Changes to maps -UI Changes and fixes -Tons of changes to bot combat behavior -Added bot settings options to cmd menu -Changes to Gatling gun -Sliding slowdown has been decreased -Fixed issues with sniper damage falloff -Crosshairs updated (Thanks to Alyx) -Fixed Issue with game not spawning players if they loaded faster than host -Inhaler has been removed -Ram has been removed -Player shields now match teams -Fixes to vehicle system -Fixed visible respawn camera -Fixed wrong weapon pools at team modes -Changes to splash damage system -Damage falloff will cap at 1 and not 0 (kind of strange to have a weapon that does 0 damage from far distances) -Loadout system will now detect invalid weapons and will not spawn them -Fixed Entity not working -Fixed Redacted armor not having proper customization color channels -Fixed customization not loading for late joining players -Moved enable bots button to Game CMD -Bot number will now be independent from lobby size -Fixed issue with "True FPS mode" when exiting a vehicle and climbing a wall -Fixed issue with clients not being able to use text chat -Leg damage multiplier is replaced by body multipliers when performing damage -Fiesta will no longer give same category weapons -Hellbringer will now push the player forwards instead of backwards --- Additions -Added Green Apple Pistol (low damage output but grants +8 Hp to user) -Added Impact Grenade (Grenade that will explode after one bounce) -Added Corrupted Head -Soft kill barriers have been added (still not fully functional) -Emotes added (Rest and t-pose) -Bots Will now Melee if close enough to a enemy based on their skill level -New Jump pack sounds -Vehicles can now be team locked -Cobra Walker Has damage states -Added quick melee button (Will switch to melee to perform a hit and then switch to previous selected weapon) -Mayo will work more like a grenade and can be refiled with ammo box -Jump pack will make ragdoll fly if player is killed while active -Added Background scenery to Water treatment (WIP) (Wont work on mobile preview) --- Notes -Due to some changes on respawn logic corruption and juggernaut game-modes wont work properly -Game will sometimes crash