UI:
- Fixed bug that would lock P2 select in training
Gameplay:
- Temporarily disabled the desync detector. It was detecting false positives which would cause games to end early. For example, this should resolve issues where Suisei's command grab would sometimes cause games to end early.
- Characters can no longer block when in jump squat.
- Made several adjustments to normalize grab clash behavior.
Aki: adjusted scaling and proration on 2L to match that of other 2Ls.