Hello everyone! Thanks so much for playing, and please keep your feedback coming. We are listening and excited to make the game better for everyone.
[b]BUGFIXES:[/b]
[list]
[*] 2 controllers can now be used in local multiplayer
[*] Purchasing items at a shop with a full inventory will drop the purchased item on the floor
[*] Picking up plums no longer plays an animation, and instead drops the plum on the floor as an item
[*] Fixed a crash involving using staffs in the Molten Rift
[*] Crimson Berserker ring has a maximum cap, and resets when exiting from a save file
[*] Jungle dungeon boss phase 1 can no longer be killed before starting the fight
[*] Jungle dungeon boss crashes fixed
[*] Boss achievements which did not activate on boss kill are now awarded when opening a save
[*] Mongo will now correctly drop loot if he has already been killed and the loot has not been taken
[*] Recipes now display correctly in the crafting menu
[*] Brimstone armour alignment fixes
[*] Prevented players from dashing to the sides of the arena
[*] You can now re-enter the Banished Executioner's room to get Avarn's Blade if you missed it
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[b]Quality of life:[/b]
[list]
[*] Storage space has been made a lot larger
[*] Weapons and armours that are used for crafting are now marked as materials
[*] Shrines no longer deal damage when you fail
[*] Ocean shrine challenge with lazers has been fixed to prevent failures from touching no lazer
[*] Unique items can no longer be trashed
[*] Storage chest added to Chamberstone
[*] Renamed "hardcore" to "hard"
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[b]Balancing:[/b]
[list]
[*] Reduced difficulty of the triple homing shot shrine in Pine Peak
[*] Reduced difficulty of the ice sliding segments in the ice dungeon
[*] Reduced difficulty of the dash section guarding the Berserker Ring
[*] Improved jungle dungeon puzzle to better explain that dash charges are held until you dash
[*] Archaeologist equipment drop rates reduced
[*] Dungeon ring stats have been changed
[*] Items which provide protection hearts have been nerfed
[*] Boomerangs now lose 50% damage every time they strike a foe instead of 20%
[*] Terracotta bow no longer pierces, and deals reduced damage
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Thank you all for playing.