[h1]NEW PATCH SHOULD BE AVAILABLE SHORTLY[/h1]
[b]The game is still in Early Access[/b], this patch brings a lot of changes to game play and a lot of game code has been rewritten and reworked, this CAN potentially introduce new bugs and break things, please report any bugs you find in the community forums!
[b]Network Optimization[/b]
* Added Client prediction, eliminating delays when using abilities like Shooting or Rolling
* Client Prediction needs to be confirmed by the server before applying damage etc, but noticable "lag" or "delay" when eg. shooting is eliminated completely
[b]Item Shop[/b]
* Added a new In game Item shop, where you can purchase characters, weapons and armor.
* Purchased characters and weapons are lost on death (money is unaffected)
[b]Weapons / Armor[/b]
* You can now Purchase weapons from the in game Shop
* All weapons are lost on death, same as with characters
* The military no longer drop weapons that can be picked up
* Bullet projectiles have been removed and replaced with a simplified hit scan, to allow clients to predict hit results properly
* Adjusted bullet/weapon spread
* Added an armor value instead of Hitpoints to unlockable characters, this will be used and explained in the future
* Weapon accuracy (ranged) for AI is affected by game difficulty level
[b]Matchmaking[/b]
* Now fully utilizes Steam lobbies for matchmaking, the system in place is an early prototype build but should be fully functional
[b]General Game Improvements[/b]
* The base game mode class has been reworked completely, making it a lot easier to make new game modes in the future
* Changed how the AI turns, interpolating between rotations to make the movement less robotic
* A lot of UI changes
* Level loading / Restarting should now be quicker
* Now fully utilizes steam lobbies for matchmaking
* You can now see the other players selected character and weapon in the Lobby matchmaking screen
* Fixed lamp/light bugs
* Turning on the Lights in one level will keep the lights activated in all levels
* Money reward now scales with game difficulty
* Increased money reward for bosses
* Added difficulty multipliers description
* A lot of misc changes