Build your ultimate team in this action-packed monster collector. Unlock dozens of playable characters, explore the planet of Naturia to obtain its loot and treasures! Engage into thrilling combat while building your village to obtain new heroes and powers for your expanding collection of Seekers.
Greetings!
I like living on the edge. This time I'm doing it by releasing an update couple of hours before the release. I just had to do it. I got the "Mini Bosses" feature functioning (as it seems) and also some bug fixes, which I wanted to address.
[url=https://store.steampowered.com/app/2300100/Seeker_Quest/]Seeker: Quest Steam Store Page[/url]
Patchnotes below:
[b]Please note that the controller is kind of supported now. But for best gaming experience, I suggest using keyboard only. You may encounter some funny stuff within the user interface, if even having a controller plugged in. [/b]
- Added round range indicator to characters (Easier to see how far you can strike)
- Added randomly spawning "Mini Bosses" - There is a 5% chance that any enemy that spawns is a "Mini Boss" - which has high attributes and deals massive damage. It also glows.
- Enemy Kabook Detonation was dealing flat damage, it should now scale depending on it's level and elements
- Mughi had lost it's vision and was no longer chasing the player, instead, running around aimlessly. Should now have its vision back.
- Dart was dealing flat damage on rocket hit. Should now be fixed to deal damage accordining his own damage. (Before was flat 50)
[img]{STEAM_CLAN_IMAGE}/44088802/991c67b414adff5da2276c703d28b7ca7d645ee9.png[/img]
Come join our [url=https://discord.gg/Cb9hY8y]Discord channel [/url]for further discussions!
PS:
If you want to check out my Youtube video I just uploaded, where I reflect the thoughts of the upcoming release, you can see it [url=https://www.youtube.com/watch?v=YBFrw-qsrwI&t]HERE.[/url]