In this patch, we fixed some bugs and update some gameplay mechanics.
[h1]Gameplay[/h1]
[list]
[*]Add some new patterns to the level.
[*]Rework the extra mechanic of BallModifier MirrorBall.
[*]Rework the active use mechanic of PassiveSkill Fury.
[*]Optimize the generation of levels and patterns.
[*]Rewrite the formula for hero max hp.
[*]Adjust Hero Alien init attributes.
[*]Increase the min damage from the pinball drops between flippers.
[*]Decrease the base damage of the Alien Badge.
[*]Reduce hp requirement for the active use of Passive Skill Living Bomb.
[*]Tweak some zombie attributes.
[/list].
[h1]Bugfix[/h1]
[list]
[*]Work around the bug that device with touch support can not control with keyboard and mouse.
[*]Remove the debug function of loading animation.
[/list]
[h1]Graphic[/h1]
[list]
[*]Add vfx for the spawning of zombie heads.
[/list]
[h1]UI[/h1]
[list]
[*]Add a tooltip to backpack item ui in keyboard mode.
[/list]