Patch v0.3.1a

In this patch, we fixed some bugs and update some gameplay mechanics. [h1]Gameplay[/h1] [list] [*]Add some new patterns to the level. [*]Rework the extra mechanic of BallModifier MirrorBall. [*]Rework the active use mechanic of PassiveSkill Fury. [*]Optimize the generation of levels and patterns. [*]Rewrite the formula for hero max hp. [*]Adjust Hero Alien init attributes. [*]Increase the min damage from the pinball drops between flippers. [*]Decrease the base damage of the Alien Badge. [*]Reduce hp requirement for the active use of Passive Skill Living Bomb. [*]Tweak some zombie attributes. [/list]. [h1]Bugfix[/h1] [list] [*]Work around the bug that device with touch support can not control with keyboard and mouse. [*]Remove the debug function of loading animation. [/list] [h1]Graphic[/h1] [list] [*]Add vfx for the spawning of zombie heads. [/list] [h1]UI[/h1] [list] [*]Add a tooltip to backpack item ui in keyboard mode. [/list]