This is a small patch with some tweaks to the Horde mode.
The cost for the mercenaries will adjust for the [i]Primal [/i]difficulty to 300.
It will remain as is on the other difficulties.
There was a bug with the difficulty not saving on the Horde mode selection with a recent patch, this is fixed.
***Note***
There is a tricky crash bug in the Horde mode that I am trying to hunt down. I am aware of the bug but I am having some issues locking it down as it is not showing up on the logs. I will continue to work on this.