[u][h2]Hello Adventurers![/h2][/u]
Thanks a lot for all your support throughout this week - we are so humbled by the reception of our game and [b]200 reviews[/b] already. We have been working to deliver a patch as soon as possible to address many of the community's issues - so here is the changelog :)
FEATURES
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[*] [b]Added native Oculus VR launch option[/b] - so you don't have to use only SteamVR anymore!
[*] [b]Refurbishment of the fire spreading system to make it more intuitive and immersive[/b] - now you can spread fire like the real survivalists! Throw a burning bird nest to light the campfire to then light a torch by the campfire, and many many more :)
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ADJUSTMENTS
[list]
[*] [b]Tutorial Flow has been adjusted to better explain the fire tool[/b]
[*] Adjustment of the display of diacritic symbols
[*] Hand positions on many items have been adjusted (for example, palm/banana leaf)
[*] Badly formatted text in the third article in the third dream sequence has been adjusted
[*] Swimming on the water surface has been adjusted.
[*] The hand placement has been adjusted while holding mud
[*] [b]Torch/Tinder is now extinguished if it touches the water[/b]
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FIXES
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[*] [b]Players can no longer fly if they put items under their feet or if they pick them up (especially concerning the Fire Plow)[/b]
[*] Players can now again change settings after returning to the main menu
[*] After turning off the pause menu, you will no longer be able to witness exploding ragdoll physics
[*] Players can no longer take items from dreams
[*] Players can now normally fill a bowl with a brew from a different bowl
[*] The character won't be able to talk on the walkie-talkie while vomiting.
[*] The generator handle by the elevator no longer immediately falls out of your hands to be pulled endlessly.
[*] Now the fuel in generators will save normally, so it will be full after loading the saved game
[*] Players are no longer able to climb almost vertical walls
[*] Skipping tutorial during the campfire tutorial no longer leaves a notepad tab highlighted
[*] [b]Players shouldn't have a problem with placing their Crafting Tables anymore[/b]
[*] Entering and exiting pause while sleeping will no longer reveal the player's body
[*] During the walkie-talkie dialogue, the backpack can now be normally grabbed
[*] Players can no longer hook up to the lift system while sleeping
[*] In the tutorial, players can no longer interact with the doors in the tent during dialogue
[*] Players can no longer dive infinitely without diving equipment
[*] When players release the Grab button when the Grappling hook is mid-air, they will now be able to pick it up again
[*] The collider size of a crafted item has been adjusted according to the item's ghost
[*] [b]The walkie-talkie dialogue options won't disappear while holding the notepad[/b]
[*] [b]Items will no longer get stuck in the Storage Box while picking them up[/b]
[*] Animals killed by snare traps are not floating in the air anymore
[*] Players can now fill bidon with water from a mud filter
[*] Some items will no longer behave weirdly when picked up from underneath other objects
[*] The kindling glow will no longer be so intense
[*] Resting places should have normal collisions now
[*] All trees will now correctly make a sound after being hit
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... and many many more smaller bugfixes and changes! :) Stay tuned for more!