Green Hell VR is an Open World Survival game set in the Amazon rainforest, based on the successful PC title Green Hell. You are left alone in the jungle with no food or equipment. To survive, you must learn real-life survival techniques, and crafting weapons can be a matter of life and death
[u][h2]Hello Adventurers![/h2][/u]
Thanks a lot for all your support throughout this week - we are so humbled by the reception of our game and [b]200 reviews[/b] already. We have been working to deliver a patch as soon as possible to address many of the community's issues - so here is the changelog :)
FEATURES
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[*] [b]Added native Oculus VR launch option[/b] - so you don't have to use only SteamVR anymore!
[*] [b]Refurbishment of the fire spreading system to make it more intuitive and immersive[/b] - now you can spread fire like the real survivalists! Throw a burning bird nest to light the campfire to then light a torch by the campfire, and many many more :)
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ADJUSTMENTS
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[*] [b]Tutorial Flow has been adjusted to better explain the fire tool[/b]
[*] Adjustment of the display of diacritic symbols
[*] Hand positions on many items have been adjusted (for example, palm/banana leaf)
[*] Badly formatted text in the third article in the third dream sequence has been adjusted
[*] Swimming on the water surface has been adjusted.
[*] The hand placement has been adjusted while holding mud
[*] [b]Torch/Tinder is now extinguished if it touches the water[/b]
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FIXES
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[*] [b]Players can no longer fly if they put items under their feet or if they pick them up (especially concerning the Fire Plow)[/b]
[*] Players can now again change settings after returning to the main menu
[*] After turning off the pause menu, you will no longer be able to witness exploding ragdoll physics
[*] Players can no longer take items from dreams
[*] Players can now normally fill a bowl with a brew from a different bowl
[*] The character won't be able to talk on the walkie-talkie while vomiting.
[*] The generator handle by the elevator no longer immediately falls out of your hands to be pulled endlessly.
[*] Now the fuel in generators will save normally, so it will be full after loading the saved game
[*] Players are no longer able to climb almost vertical walls
[*] Skipping tutorial during the campfire tutorial no longer leaves a notepad tab highlighted
[*] [b]Players shouldn't have a problem with placing their Crafting Tables anymore[/b]
[*] Entering and exiting pause while sleeping will no longer reveal the player's body
[*] During the walkie-talkie dialogue, the backpack can now be normally grabbed
[*] Players can no longer hook up to the lift system while sleeping
[*] In the tutorial, players can no longer interact with the doors in the tent during dialogue
[*] Players can no longer dive infinitely without diving equipment
[*] When players release the Grab button when the Grappling hook is mid-air, they will now be able to pick it up again
[*] The collider size of a crafted item has been adjusted according to the item's ghost
[*] [b]The walkie-talkie dialogue options won't disappear while holding the notepad[/b]
[*] [b]Items will no longer get stuck in the Storage Box while picking them up[/b]
[*] Animals killed by snare traps are not floating in the air anymore
[*] Players can now fill bidon with water from a mud filter
[*] Some items will no longer behave weirdly when picked up from underneath other objects
[*] The kindling glow will no longer be so intense
[*] Resting places should have normal collisions now
[*] All trees will now correctly make a sound after being hit
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... and many many more smaller bugfixes and changes! :) Stay tuned for more!