It's 2049, deep space, on a corporate-run prison. An explosion within not only sets you free, but it also sets rolling a series of events that changes everything.
Patch notes include:
[list]
[*] PDA object highlighter on the Offices level would sometimes interfere with the power button preventing the player from turning the PDA on and reading the message - is fixed.
[*] Ladder fall in lift would sometimes spawn player too low in the death-room preventing the player from interacting with the orbs in the room - is fixed.
[*] Added blackness geometry to vent escape on Offices level where player could clip head through ceiling and view the entire level.
[*] Adjusted lighting in the comms HQ so the player could see the PDA more clearly.
[*] Lebowski's PC in the director's room has been moved closer to the desk edge to allow for easier usage.
[*] Fixed hangar desctruction sequence where the player could circumvent a trigger preventing sequence from playing out.
[*] Fixed hangar desctruction sequence where exit door wouldn't open sometimes.
[/list]