Patch Update 9

Prisoner 518

It's 2049, deep space, on a corporate-run prison. An explosion within not only sets you free, but it also sets rolling a series of events that changes everything.

Patch notes include: [list] [*] PDA object highlighter on the Offices level would sometimes interfere with the power button preventing the player from turning the PDA on and reading the message - is fixed. [*] Ladder fall in lift would sometimes spawn player too low in the death-room preventing the player from interacting with the orbs in the room - is fixed. [*] Added blackness geometry to vent escape on Offices level where player could clip head through ceiling and view the entire level. [*] Adjusted lighting in the comms HQ so the player could see the PDA more clearly. [*] Lebowski's PC in the director's room has been moved closer to the desk edge to allow for easier usage. [*] Fixed hangar desctruction sequence where the player could circumvent a trigger preventing sequence from playing out. [*] Fixed hangar desctruction sequence where exit door wouldn't open sometimes. [/list]