Patch Update 1.0.7

THE DESCENT

The Descent, a horror walking sim in Rockwell Mine, immerses players in miners' harsh life and unsettling mine encounters. Play as an investigator uncovering a hometown mystery.

[h2][b]THE DESCENT UPDATE V 1.0.7[/b][/h2] This patch further addresses various feedback provided from The Descent forum and Youtube videos. Thank you for taking the time to report all your suggestions and bugs / Issues. [h3]Major[/h3] [list] [*] Gate doors collision fixed [It was difficult to detect weather the interact icon was focused on the caged doors such as elevators] [*] Flash light intensity increased additional 25% [This helps players better see in the dark when using the flashlight] [*] Collision blockade to prevent players from getting stuck behind elevator [*] Fixed sequence where minors at bunker scene did not disappear. [*] Performance improvement on Rockwell Mine map [*] Lighting improved Rockwell Mine Map [was to dark, no details visible outdoors ] [/list] [h3]Minor[/h3] [list] [*] Collision pass to prevent players getting stuck on details, etc. [*] General polish - car Interior materials + grass going through cars + sounds of bolt cutters, etc. [*] Localization Item descriptions + titles [*] Settings menu adjusted [pressed buttons are now RED for ease of navigation] [*] Most signs now have a metal surface on the backside. [*] Collapse cave collision modified for ease of access when crouching. [*] Masks on wall inside cave are now dirty to prevent the idea of picking them up. [/list] Again thank you for reporting any issues! If you find encounter more please report in our forum here [url=https://steamcommunity.com/app/2710320/discussions/]DESCENT FORUM[/url]