The Descent, a horror walking sim in Rockwell Mine, immerses players in miners' harsh life and unsettling mine encounters. Play as an investigator uncovering a hometown mystery.
[h2][b]THE DESCENT UPDATE V 1.0.7[/b][/h2]
This patch further addresses various feedback provided from The Descent forum and Youtube videos. Thank you for taking the time to report all your suggestions and bugs / Issues.
[h3]Major[/h3]
[list]
[*] Gate doors collision fixed
[It was difficult to detect weather the interact icon was focused on the caged doors such as elevators]
[*] Flash light intensity increased additional 25%
[This helps players better see in the dark when using the flashlight]
[*] Collision blockade to prevent players from getting stuck behind elevator
[*] Fixed sequence where minors at bunker scene did not disappear.
[*] Performance improvement on Rockwell Mine map
[*] Lighting improved Rockwell Mine Map [was to dark, no details visible outdoors ]
[/list]
[h3]Minor[/h3]
[list]
[*] Collision pass to prevent players getting stuck on details, etc.
[*] General polish - car Interior materials + grass going through cars + sounds of bolt cutters, etc.
[*] Localization Item descriptions + titles
[*] Settings menu adjusted [pressed buttons are now RED for ease of navigation]
[*] Most signs now have a metal surface on the backside.
[*] Collapse cave collision modified for ease of access when crouching.
[*] Masks on wall inside cave are now dirty to prevent the idea of picking them up.
[/list]
Again thank you for reporting any issues!
If you find encounter more please report in our forum here [url=https://steamcommunity.com/app/2710320/discussions/]DESCENT FORUM[/url]