Patch: Sensitivity Added

Hello Everyone, Got a lot of feedback regarding sensitivity and resolution options. Today’s update adds the ability to change your sensitivity in game. Resolution and sensitivity UI is in the menu, but only sensitivity works at this time. Still need to test the game at different resolutions. Windowed mode will be added soon as well. Alongside those big changes, ive balanced some other things as well like puzzle difficulty. Some users are reporting a “delayed” jump. This could be hardware related, but will try and experiment some more. Haven’t had this issue and most players report the jumping working just fine. Thank you for playing and here is a list of the full update! Patch notes: Fixed a collision issue for the caves ceiling Added a texture to the island puzzle barrier to better guide the player at the objective Adjusted the green ball jump puzzle to make less difficult Added sensitivity options Added UI in the menu for sensitivity and resolution Resolution placeholder UI. Ability to change resolution/windowed mode is coming soon. Want to try and test a bit more. Added short patch notes on startup screen to let the player know the big changes Controller text updated on startup screen. Must be plugged in before game starts