I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Swim, fly, roll and chomp your way to the open ocean in a bid for freedom and to re-unite once again.
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[*] Added a brief timer after the piranha attaches to an object where the bite can't be deactivated accidentally by rapidly pressing the ability button
[*] Adjusted Nigel's repathing timer when repathing after losing sight of the fish and adjusted paths in the corridor area so Nigel won't trap the player in rooms
[*] Added temporary barriers to prevent the fish from being thrown out of the suitcase when transitioning to the plane in Flying Fish Level 3
[*] Fixed colliders on the top of the escalator in Flying Fish Level 3 so that the fish can't be thrown out of the bucket when hitting the sides with the corner of the bucket
[*] Regrettably stopped Greg's head from disappearing when respawning in Iron Fish mode in the Aquarium level
[*] Fixed issue where the last minecart in Flying Fish level 2 would empty itself if jumped in prior to it hitting the last gate
[*] Added water volumes to burst water pipes in Flying Fish 2 so that suffocation timer is reset when entering the water stream
[*] Adjusted trajectory of a burst pipe stream in Flying Fish level 2 to more consistently hit a warning sign that triggers a flood as it was previously easy to miss if entering the stream from certain angles
[*] Removed menu option to skip checkpoint in Iron Fish mode after dying
[*] Fixed achievement for all achievements being unlocked not unlocking and adding check on start up to award the achievement if all achievements have been unlocked
[*] Reverted suitcases resetting on the first suitcase belt on respawn, now only resets suitcases that have flipped off the belt with a fish inside
[*] Fixed various places where PlayStation controller buttons were missing in the UI
[*] Changed Curve Digital to Curve Games
[*] Replaced numbers in Aquarium and Space levels with dpad icons when using a controller to fix corrupted text issue and more accurately show controls
[*] Fix for light gates in the Aquarium level getting stuck when dropped from a height
[*] Removed shallow water area by big tank Greg in the Aquarium
[*] Fix for fade to black on death in the Aquarium
[*] Fix for point in Flying Fish level 1 where the fish can get stuck
[*] Fix for blue crate in the market of Flying Fish level 1 that could repel the bucket at great force if hit with a corner of the bucket
[*] Prevented fish from being bounced when landing under the trampoline in Goldfish level 2
[*] Fix for scrollbar not appearing in the game settings
[*] Fix for selection bar on "Invert Flight controls" not aligning correctly in Russian
[*] Added collision to planks with missing collision in Puffer level 2
[*] Expanded water volume to cover behind first valve in the Space level
[*] Fixed colliders in the office section of Flying Fish level 3 to prevent getting stuck under the lamp and to more accurately match the dividers
[*] Added colliders prevent getting stuck on the ladder in Goldfish level 2
[*] Fix for incorrect achievements being unlocked by the criteria for other achievements
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