[img]{STEAM_CLAN_IMAGE}/38725386/cdaac418026888aeeea2fadcea7c623d04d08b8b.png[/img]
Hey parksters!
With the release of You Suck at Parking® Complete Edition, there have been a lot of changes!
[b]CHANGES[/b]
[list]
[*] Parking Lot Fully Loaded - All cosmetic items are available, but you need to have the right level.
[*] Removed Daily Challenges
[*] Removed IAP’s and Real Money shop
[*] Removed Parking Pass & Seasons
[*] Removed Roadmap screen
[*] Modified achievements to work with the new Player Level system
[/list]
[b]BUGFIXES:[/b]
[list]
[*] Corrected time stats in the career screen, because time flies when you're having fun (Discord)
[*] The player name now properly displayed in golden color when fully parked in a MP match, even if hex codes are used to change font color on Steam, because gold is the new black (Discord)
[*] Fixed the issue where the start match button was grayed out if a spectator joined in and the host changed the biome settings, no more shady starts (/Private Match)
[*] Gamertag is now consistently shown in the leaderboards after expanding the leaderboard, let's get personal (UI)
[*] Fixed an issue where the inspect cam was resetting the parking spots until the player respawned a new car, no more parallel parking fails (Inspect Cam)
[*] The reconnection popup is now shown only once, no more nagging (MP)
[*] Resolved an "App not responding" error on quitting the game, the app is back on track (GPC)
[*] The leaderboard UI no longer disappears when toggling between friends and global leaderboards, because leaderboards are for everyone (Leaderboards)
[*] Addressed a loading screen issue where the player gets stuck and can see main menu tabs if disconnected during the match start countdown, we've cleared the traffic (Private Match)
[*] Player no longer sent back to the main menu if disconnecting and reconnecting on the round end screen, no more pit stops (Recon)
[*] Island unlock popup now appears when playing the game offline, because offline adventures need rewards too
[*] No more invisible cars in MP matches, they've got their paint jobs back (Discord)
[*] Fixed lobby member connection issues when the host selects a new lobby during a private match, no more lost connections (Private Lobby)
[*] The accelerator no longer gets stuck on low-speed input, it's full throttle ahead (Discord)
[*] Stripes pattern is now symmetrical on the hatchback, because symmetry matters (Discord)
[*] Addressed XP grant delays, you'll get your rewards on time (Discord)
[*] Fixed an issue where parking spots do not update in the inspect cam UI if the player parks and immediately opens the inspect cam, no more disappearing spots (Discord)
[*] Standard yellow car no longer collides with all the other cars on scrolling the player list in the round end screen, we've taught it some manners (MP)
[*] The mastery island popup no longer goes into the ground, it's staying afloat
[*] The parking lot UI is no longer visible in the main menu if the host fails to create a lobby while in the friends party, we've tidied up (Private Lobby)
[*] Inspect mode reset view is now consistently on the center of the map, because maps need a focus (SP/MP/Inspect mode)
[*] Spectate UI no longer remains during active gameplay after certain steps, we've cleared the spectators (Discord/Multiplayer)
[*] The previous level's name no longer seen in the pause menu on the current level, no more backward glances (Multiplayer)
[*] Host can no longer see other members of the party while the other members form a new party if the host disconnects and reconnects during an MP match, no more party tricks (Friends Party)
[*] Exiting Steam Overlay by pressing ESC no longer inputs ESC in-game, because we've stopped the double ESCAPE (Discord/UI)
[*] Names of friends who are in-game are now aligned in ascending order in the party UI, we've sorted things out (Friends Party)
[*] Career & Main Menu UI no longer overlap after certain steps, because UIs should play nice (Friends Party)
[*] Settings & Main Menu elements no longer overlap after certain steps, we've untangled the wires (Friends Party)
[*] Camera no longer jitters when holding down RMB on the mouse while spectating a player, steady as she goes (Multiplayer)
[*] "Default horn" text is now localized in all languages, because horns have their own language (LOC)
[*] Timer/fuel HUD and player list can now be seen after disconnecting and reconnecting during the lobby countdown, no more HUD mysteries (Reconnection)
[*] Resolved the issue where the parking spot font was supersized in the in-match player list (MP), no more squeezing in those parking spots!
[*] Fixed a soft lock issue related to level rotation with the level Babylon, no more scenic detours (MP), we've got a clear road ahead!
[*] Fixed the issue where the title freezes on a "failed to create new lobby" popup, no more icy reception
[*] Fixed the issue where the player stays invisible in the private match lobby if leaving and rejoining the same lobby multiple times, because invisibility isn't always an advantage (Private Match)
[*] Party no longer disbanded when pressing new match for certain players, the party goes on (Discord/GPC/Friends Party)
[*] Clipping through the ground on Frosty Toppings has been fixed, we've paved the way
[*] The camera has finally learned to keep up from round 2 onwards in online matches (MP), it's no longer stuck in the slow lane.
[*] In-game player rank list is now visible in online matches, so you can see who's leading the pack (MP), let the race for glory begin!
[/list]