Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Patch notes v1.1.4 → v1.1.5:
Enhanced modules, improved usability, fixed some bugs.
[list]
[*]Added "args.txt" to specify launch options
[*]Added a launch option to enable software renderer
[*]Added an [b]Application[/b] "title" option to set the title of the application window
[*]Added an [b]Application.size()[/b] function to get size of the application window
[*]Added an [b]Application.raise()[/b] function to raise the application window
[*]Added a transparent color template to the image editor
[*]Added a [b]color:__mul(vec4)[/b] operator
[*]Added encryption support for binary builders
[*]Fixed a fading bug of the [b]stop(sfx)[/b] and [b]stop(music)[/b] functions
[*]Fixed a duplicate execution bug of audio primitives
[*]Fixed a crash bug when clicked missing asset
[*]Fixed a size issue of the painting tools
[*]Improved the in-app document reader
[*]Upgraded ImGui from v1.84 to v1.85
[/list]