A quick hotfix to address some major bugfixes. We solved a major issue with max level in endgame forcing some players to go bankrupt. This has been fixed! Additionally, improvements were made to overall progression balance.
[list]
[*] Tweaked organization popularity level bonus values
[*] Tweaked maximum target audience values in endgame
[*] Tweaked experience gain for organization
[*] Tweaked fans gained from promotion in gaming rooms
[*] Tweaked merchandise sales based on popularity level
[*] Tweaked popularity bonus values for teams in gaming rooms
[*] Tweaked popularity channel hype values for stream channel
[*] Tweaked promotion effects for stream channel
[*] Tweaked maximum storage capacity for organization
[*] Tweaked charisma bonus effects
[*] Solved various powerleveling exploits in endgame
[*] Fixed several issues with sound effects
[*] Fixed issues with trigger for endgame cinematic
[*] Fixed issues with economy overview not working
[*] Fixed several issues with crashing in loading screen
[*] Updated several tooltips
[*] Numerous minor bug/grammar/graphics fixes
[*] Savefiles from previous version are compatible
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