Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Patch notes are here! Cool important fixes are in bold. There's only one. [b]Console patches are on their way as well[/b]. Thank you for your patience, console owners!
As always, if you find a bug/issue of any kind, please make sure to log them [url=https://docs.google.com/forms/d/e/1FAIpQLScrTYKwbteDY3MPTIjLP0dQ7uzf4eDAKl-8jAoJVwMic7W2xQ/viewform]here[/url]! Thank you!
-Typo fixes
[b]-Continuity fixes (including That One Line during the optional final boss fight. Yes a certain character is linked to the prologue. IT MADE SENSE IN MY MIND OK)[/b]
-Starry hat won't become a second Traveler's Hat when entering the House in Act 5.
-Garden Scissors wont become Siffrin's Knife when entering the House in Act 5.
-Throwing away the Long Thingy Thing in Act 5 will actually do so and not add one to your inventory.
-Equipping Memory of Family and going up against a boss won't cause party members to level up enough to skip an unlock level.
-Added Bathroom Event failsafe, so an eavesdropping event will happen if no siffrin monologues are available at this moment.
-Loop Hangout and Bad Touch events happening at the same time won't softlock the player anymore.
-Xbox gamepad inputs fixed.
-Screenbreak at start of battle will happen uuuuh somewhere specific on the screen for the optional final boss, and on middle of the screen for the actual final boss. i'm trying so hard not to spoil you guys
[url=https://buttondown.email/insertdisc5]By the way, did you know I (insertdisc5) now have a mailing list? Where you will get News and Stuff? Ooooh you wanna subscribe so bad.[/url]