[h3]Bug Fixes[/h3]
[list]
[*] Fixed an issue where clicking a turret upgrade button may have caused the underlying tile to be selected after confirming the upgrade
[*] Fixed an issue where succesfully defending side doors was not rewarding experience correctly at the end of the mission
[*] Fixed issues with the enemy spawn timer and player respawn timer
[*] Disallowed pressing restart/quit/menu while the mission completion screen is pending
[/list]