Patch Notes v0.3.9

[img]{STEAM_CLAN_IMAGE}/45149819/4b8a4417a301c62ccb50c0a87a5febe4acc1fa7f.png[/img] Battle [list] [*] Reduced the maximum floor count of the first area by 1 and slightly decreased the overall HP of enemies. [*] Made the monster waves on floors 1-2 of the first area easier. [*] ※Ongoing runs will be reset upon update. [/list] Skill [list] [*] Ambush - Increased Range by 4m [*] Shadow Surge - Increased Range by 4m [*] Sewing Wheel - Simplified skill description - Added missing details to the tooltip - Maximum Charge 1 [*] Butterfly Walk - Simplified skill description [*] Counter - Simplified skill description - Fixed tooltip errors [*] Previous: Increased damage by 300% if Counter succeeds within 0.3 seconds. [*] Updated: Increased damage by 200% if Counter succeeds within 0.3 seconds. [*] ※ Actual damage remains the same as in the previous version. [/list] Enhancement [list] [*] Move SPD [list] [*] Previous - Max Level: 5 - Increase per Level: 0.2m/s - Cost: 5 / 5 / 10 / 10 / 10 [*] Updated - Max Level: 2 - Increase per Level: 0.5m/s - Cost: 5 / 10 [/list] [/list] [list] [*] Scissors Attack Speed [list] [*] Previous - Max Level: 5 - Increase per Level: 0.1 attacks per second - Cost: 5 / 5 / 10 / 10 / 10 [*] Updated - Max Level: 2 - Increase per Level: 0.25 attacks per second - Cost: 5 / 10 [/list] [/list] [list] [*] Dash Charge Count [list] [*] Previous - Cost: 30 [*] Updated - Cost: 20 ※ The difference in the cost of coins(gold) from the update will be automatically refunded. [/list] [/list] Convenience [list] [*] Added demo introduction page upon game launch. [*] Control key explanations will now appear in the first room. [*] Added control key explanations to the "Settings - Controls" menu. [*] Removed input delay when rapidly pressing arrow keys to shift focus in the UI. [*] Fixed an issue where sliders in the settings UI moved too fast as the environment changed. - Previous: Magic damage increased by 5%. - Updated: Magic damage increase changed from 5% -> 10%. [*] Added descriptions to the map menu. [/list] Other Changes [list] [*] Adjusted the critical hit damage values for Scissors and Counter. [*] When obtaining a new spell, that spell will now appear as a selectable option in the first room of the next run. [*] The enhancement screen will no longer be accessible before starting the first run. [*] Revised various translations. [/list] Bug Fixes [list] [*] Fixed an issue where exploding butterflies do not disappear. Exploding butterflies now will disappear after combat ends or when the first boss enters its second phase. [*] Fixed an issue where abnormal sound and BGM would play when choosing "Give Up" in some battles. [*] Resolved an issue where using Ambush would occasionally cause players to leave the map. [*] The shield created by a passive that lasts for 60 seconds will now only count down during battle. [*] Fixed an issue where normal battle clear accumulated achievements would incorrectly increase when clearing boss fights. [/list]