[img]{STEAM_CLAN_IMAGE}/45149819/4b8a4417a301c62ccb50c0a87a5febe4acc1fa7f.png[/img]
Battle
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[*] Reduced the maximum floor count of the first area by 1 and slightly decreased the overall HP of enemies.
[*] Made the monster waves on floors 1-2 of the first area easier.
[*] ※Ongoing runs will be reset upon update.
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Skill
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[*] Ambush
- Increased Range by 4m
[*] Shadow Surge
- Increased Range by 4m
[*] Sewing Wheel
- Simplified skill description
- Added missing details to the tooltip
- Maximum Charge 1
[*] Butterfly Walk
- Simplified skill description
[*] Counter
- Simplified skill description
- Fixed tooltip errors
[*] Previous: Increased damage by 300% if Counter succeeds within 0.3 seconds.
[*] Updated: Increased damage by 200% if Counter succeeds within 0.3 seconds.
[*] ※ Actual damage remains the same as in the previous version.
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Enhancement
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[*] Move SPD
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[*] Previous
- Max Level: 5
- Increase per Level: 0.2m/s
- Cost: 5 / 5 / 10 / 10 / 10
[*] Updated
- Max Level: 2
- Increase per Level: 0.5m/s
- Cost: 5 / 10
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[*] Scissors Attack Speed
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[*] Previous
- Max Level: 5
- Increase per Level: 0.1 attacks per second
- Cost: 5 / 5 / 10 / 10 / 10
[*] Updated
- Max Level: 2
- Increase per Level: 0.25 attacks per second
- Cost: 5 / 10
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[*] Dash Charge Count
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[*] Previous
- Cost: 30
[*] Updated
- Cost: 20
※ The difference in the cost of coins(gold) from the update will be automatically refunded.
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Convenience
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[*] Added demo introduction page upon game launch.
[*] Control key explanations will now appear in the first room.
[*] Added control key explanations to the "Settings - Controls" menu.
[*] Removed input delay when rapidly pressing arrow keys to shift focus in the UI.
[*] Fixed an issue where sliders in the settings UI moved too fast as the environment changed.
- Previous: Magic damage increased by 5%.
- Updated: Magic damage increase changed from 5% -> 10%.
[*] Added descriptions to the map menu.
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Other Changes
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[*] Adjusted the critical hit damage values for Scissors and Counter.
[*] When obtaining a new spell, that spell will now appear as a selectable option in the first room of the next run.
[*] The enhancement screen will no longer be accessible before starting the first run.
[*] Revised various translations.
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Bug Fixes
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[*] Fixed an issue where exploding butterflies do not disappear. Exploding butterflies now will disappear after combat ends or when the first boss enters its second phase.
[*] Fixed an issue where abnormal sound and BGM would play when choosing "Give Up" in some battles.
[*] Resolved an issue where using Ambush would occasionally cause players to leave the map.
[*] The shield created by a passive that lasts for 60 seconds will now only count down during battle.
[*] Fixed an issue where normal battle clear accumulated achievements would incorrectly increase when clearing boss fights.
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