Patch Notes v1.1.61
[i]š¢ Indicates any changes inspired by community feedback[/i]
[h3]Added:[/h3]
[list]
[*] š¢ Added several new traits that can regenerate a Crablingās health over time. Grow back those lost limbs!
[*] š¢ Added a 120 FPS option to the FPS capping settings.
[*] Added support for DualSense controllers and controller hotkeys.
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[h3]Improved:[/h3]
[list]
[*] š¢ Improved Ritual Stone requirement generation to make them easier to complete with your current blessings.
[*] š¢ Different things that can be found within a level are shown beneath each level on the level map. Thereās also a legend explaining what each icon means.
[*] š¢ Each Crablingās health is shown with its icon in the bottom right colony HUD. Added a label to the main menu to clarify why you canāt start a New Game.
[*] Itās clearer when a Grow Zone is blocked by Caulerpa - it turns red and changes its icon, and canāt be selected.
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[h3]Fixed:[/h3]
[list]
[*] Fixed an issue where the Crabling icon outlines were not being coloured correctly.
[*] Fixed an issue where camera movement was slow while time was slow.
[*] Fixed an issue where too many movement speed debuffs could result in creatures and threats not moving from their spawn position.
[*] Fixed an issue where the āPermanent Rolesā Tide Trial was not providing a role cost discount.
[*] Fixed an issue where some forbidden traits were appearing with āPending translationā. Spooky.
[*] Fixed an issue where the cursor would stay locked within the window while in āWindowedā display mode.
[*] Fixed an issue where stopping building a wall or trap would not stop the VFX from playing.
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