Hello players,
We are excited to bring you the latest updates from our first play test. Here are the detailed patch notes:
**Corrections:**
- Resolved issues with stun, paralysis, and freeze states.
- Fixed the bug causing negative life values.
- Corrected the unlimited dash exploit.
- Fixed issues with shields.
- Aligned the crosshair with the cursor correctly.
- Adjusted options settings: mouse sensitivity, and input management (movement, spells, jump, dash, etc).
**Optimizations:**
- Optimized Polemos: players should notice a significant reduction in lag thanks to the addition of numerous LODs.
**New Features:**
- Implemented automatic server relaunch.
- Added automatic return to the lobby.
- Introduced a hit marker sound when you strike an enemy.
- Added a sound marker for when you are hit by an enemy.
- Enhanced the cursor with an animation upon hit marker.
- Health bar now appears when an opponent is struck, disappearing after 3 seconds of inactivity.
- Shield bar appears when an opponent has a shield, disappearing when the shield is broken or expires.
Thank you for your continued support and feedback. Happy gaming!