Patch Notes: Major Quality of Life Updates

Diesel Legacy: The Brazen Age

Diesel Legacy is a 2v2 fighting game where four players battle on the same stage at the same time. This unique twist on the traditional fighting game formula adds an entirely new layer of strategy where cooperation will become the key to success.

Your taxpayer dollars are going to work in the Iron City! We've updated Diesel Legacy with a major patch addressing UI/UX changes, continuing gameplay after disconnections, a vast amount of additional gameplay mechanics for ghosts and gameplay tweaks. See below for more details! [h3]Update notes:[/h3] [list] [*] Redistributed the icons in Juice to place the online icons near the start; no more basement. [*] Single-person disconnects now don't end the game, or the meetup; instead, the character is KO'd, but the game continues. [*] Facing direction lock no longer counts players in different lanes as "close" to you; your character will remain facing the same opponent until another opponent enters your lane, or you enter their lane. [*] Ghost Buster (burst) and Ghost Guard (parry) are now possible immediately after being KO'd, rather than having to wait for yourself to hit the ground. [*] Ghost Buster no longer unalives your ghost forever, instead it reduces the maximum ghost HP to 50% and has the same recharge period as running out of HP in any other way; however, you still can only use it once. [*] There are now 3 types of Ghost Buster depending on how much health the ghost has: 80-100% starts up in 6 frames, wall sticks, and is plus on block; 40-79% starts up in 12 frames and is slightly negative on block; and 1-39% starts up in 18 frames and is pretty easily punishable on block. All of them scale damage to minimum and place the opponent near the end of any juggle limits. [*] You can now Ghost Buster when your teammate is in blockstun, but it cannot produce the fastest version of the move, only the second-fastest. [*] Ghosts heal more slowly when their teammate is in hitstun or blockstun. [*] Ghost Vengeance (assist special attacks) are possible sooner after parrying, and Ghost Buster is always possible if the other person is hit, even while a parry ghost is out. [*] Fixed various bugs related to dashing: you can now jump out of your dash after a superflash, e.g. vs Rotwang's Teppichband (command grab Meltdown super); removed the ability to convert a straight dash to a lane-change dash by pressing the direction after the dash has already begun, so that crouching attacks can be done more easily by immediately pressing Down and attacking directly after dashing. [*] Redid the button config screen, should make much more sense now. [*] For clarity, the button tooltip at the bottom the screen now alternates between displaying keyboard, gamepad, and in-game button icons. [/list] Let us know how the patch feels! Join our Discord community: [url=http://discord.gg/WdZGH2pCCs]http://discord.gg/WdZGH2pCCs[/url] Cheers, The Diesel Legacy Team