Patch Notes: Keyboards, exploring, and caravan destinations!

Six Ages: Ride Like the Wind

Life between myths. Lead your clan into legend or obscurity. Plan ahead as you read this challenging storybook strategy game, immersing you in the land of old gods and magic also seen in King of Dragon Pass.

Hey Riders! Thanks for picking up Six Ages: Ride Like The Wind. :) We're thrilled a lot of you seem to be enjoying it so far. We've got some handy patch notes ready for you, and will have more fixes in the works. For version 1.0.10: [list] [*] Fixed a documentation glitch [*] Clan chosen from map is actually the caravan destination [*] Be sure concerns update promptly in the dashboard [*] Ritual dialog shows the correct list of eligible questers [*] Added keyboard equivalent for Help [*] Better keyboard support for navigating manual and lore [*] You can double-click to choose list items in interactive scenes [*] You can explore the east edge of the map [/list] Have a bug to report? Send it to bugz[at]a-sharp.com so that we can track it properly. And if you'd like some cool reading material, [url=https://www.reddit.com/r/Games/comments/dob0hu/ama_by_developerdesignerproducer_of_six_ages_and/]David Dunham did an AMA over at r/Games[/url] yesterday and talked about Six Ages (of course) and game design. [b]Don't forget to write a Steam review by the way! It helps us indies out a lot. :) [/b] Alright, that's it for now. See you over on [url=https://discord.gg/kitfoxgames]Discord[/url] or [url=http://www.twitter.com/kitfoxgames]Twitter[/url] in the meantime. Chieftain Victoria