Small fixes that make all the difference while playing.
Patch notes
[b]Balance[/b]
• Increased number of invaders from 7 to 9 in the enemy Moving Tower.
[b]Sound[/b]
• Decrease the volume of the healing of the Priest Staff.
[b]Fixes[/b]
• Fixed interfaces not closing properly on Local Game.
• Fixed AI not attacking modules in the late game.
• Fixed enemies attacking outside the vehicle.
• Fixed sometimes gamepad not getting focus.
• Fixed position that you get stuck in the Village Boat.
• Fixed Ray Gun problem with particle.